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The utterly perplexing beauty of Death Stranding Game Awards trailer

  • This guy got lost on his way to Destiny 2 and ended up in Death Stranding
  • I did not get a screengrab of this guy stabbing himself repeatedly in the stomach to avoid whatever fate awaits him in the sky. You're welcome.
  • For the ultimate in fetus carrying accessories, choose umbil-o-sac amniotic cases.
  • We now go to a live shot inside Norman Reedus' esophagus. Seriously, that's the site of this scene.
  • I lost 30 pounds on Nutrisystem and you can too!
  • The invisible things making these handprints in the muck isn't even in the top 10 messed up images in the Death Stranding trailer.

When Hideo Kojima announced Death Stranding at E3 2016 as his first post-Konami project, the images of a naked Norman Reedus cradling a tiny baby left us with more questions than answers. A new trailer for the game at The Game Awards Thursday night showed us a lot more of the world Kojima is planning, but probably increased the number of questions we have about what's going on.</span>

The extremely dark (in both tone and color palette) eight-minute trailer begins and ends with a bit of poetic cosmology: "Once there was an explosion, a bang that gave birth to time and space. Once there was an explosion, a bang that sent a planet spinning in that space. Once there was an explosion, a bang that gave rise to life as we know it… And then came the next explosion. An explosion that will be our last."

That heady introduction matches quite loosely with the straight up sci-fi horror movie scenes on display in the trailer, with characters in what looks like protective radiation suits being menaced by an invisible assailant that leaves human-like handprints in the muck around them. Norman Reedus' character somehow avoids the fate of his terrified compatriots, who are either mummified and disintegrated horribly by the invisible beast or kill themselves to escape whatever fate it has planned for them.

As their corpses rise into the air along with so much surrounding rubble, a giant statue swallows up a bit of detritus and explodes in a blinding light, leaving Reedus floating naked in a pool of water. He arises to a giant crater surrounded by five floating figures, leaving everyone in the audience utterly perplexed.

Oh, and we haven't even gotten to the light-up robotic grabber-hands that were constantly expanding and contracting in the chaos like broken toys. And that's not to mention the baby in the portable amniotic sac, which also apparently lives insides Reedus' throat and gives a thumbs up at one point. Yes, really.

A straight explanation of the scene really doesn't do it justice, so just go watch the craziness for yourself and try to figure out what's going on. When you're done, see the gallery below for some much easier-to-interpret trailers for other new games and content announced at The Game Awards. Keep an eye out for:

  • Link on a motorcycle
  • Literally a single image from From Software's new game.
  • Two post-apocalyptic games set in the snow.
  • The two games that don't involve killing things in any way, shape, or form.

Full trailers for all the announced games can be found on The Game Awards YouTube page.

  • The Champions' Ballad DLC for Breath of the Wild, which surprise-launched tonight, tells a story following Link's four companion Champions in a prequel set 100 years before the main game.
  • Link getting a steampunk sand motorcycle seems aimed squarely at appealing to '90s tweens.
  • A short trailer for the World War Z was the sheer volume of zombies, here shown building a stairway to a broken window.
  • Extremely irreverent VR exploration Accounting is coming to PlayStation VR on December 19 as Accounting Plus, complete with a secret zoo level.
  • Owlchemy Labs is following up the critically acclaimed Job Simulator with Vacation Simulator on PSVR, Oculus Rift, and Vive. "After you job, then you vacation," Owlchemy's Alex Schwartz said. "It just makes sense."
  • This bloody steampunk bone-arm prosthetic (I think?) is literally all we were shown of From Software's newly announced Shadows Die Twice. But Dark Souls fans are already pants-wettingly excited.
  • SoulCalbiur VI definitely looks like a new Soulcalibur game. Look for it on PS4, Xbox One, and Steam in 2018.
  • Fade to Silence looks to be a game about survival and family game set in an extremely snowy world. It launches on Early Access December 14.
  • A Way Out was the second-most exciting game at the show featuring a man cradling a baby. The unique split-screen cinematic story is coming March 23.
  • Bayonetta 2 coming to the Switch in February (with the first Bayonetta included) has me convinced that every first-party Wii U game will eventually come to the Switch, and that this will be a good thing.
  • This pre-rendered shot is about all we got to see of Bayonetta 3, coming exclusively to Nintendo Switch.
  • Witchfire is a fantasy-infused shooter advertised as coming from the makers of Bulletstorm and The Vanishing of Ethan Carter. Quite the odd pairing, but not much to go on from the short gameplay clip.
  • Media Molecule's LittleBigPlanet follow-up Dreams has come a long way since its E3 2015 debut. This is actually a screenshot, not concept art, believe it or not.
  • Some Payday series verterans have gotten together to make GTFO, a cooperative four-player shooter demanding collaborative puzzle-solving and tight teamwork.
  • Metro Exodus' trailer looked pretty similar to previous Metro games, but a massive train leaving the town near the end heralded the promise of something more.

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